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Channel: Theology of Games » Interviews
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An Interview With Frontier Skies Designer Chris Castagnetto

Today we’re pleased to bring you an interview with Chris Castagnetto. He’s the designer of the just-put-up-on-Kickstarter game Frontier Skies, from Game Salute. Hi Chris! Thanks for agreeing to answer...

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An Interview With Nightfall Designer David Gregg

Today we’re thrilled to have David Gregg—designer of the hit deck-builder Nightfall—join us for some Q&A. David! Thanks for agreeing to talk to us! Thanks for having me! So first, tell us a little...

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Sooie!! An Interview with Pigpen Dev Team Kevin Kulp & Jason Tagmire

Today we’re once again joined by our good friend Jason Tagmire. You may know him as the guy who designed Pixel Lincoln and Maximum Throwdown, but today he’s wearing a different hat: developer of a new...

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A Special Interview w/ Unicorn City Director Bryan Lefler

Today we’re once again playing a bit against type,  as we have a little sit-down with Bryan Lefler, Editor, Writer, and Director of the film Unicorn City, which is a wonderful and funny movie about...

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An Interview With A Duel Betwixt Us Designer Laurence Honderick

For today’s interview we’re joined by Laurence Honderick, who co-designed A Duel Betwixt Us, a unique card game up on Kickstarter right now! As our baby gift to the Royal Couple, I’ve left in all of...

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Michael Coe Founder of Gamelyn Games – an Interview

We’re very excited today to have a chat with Michael Coe, founder of Gamelyn Games, and designer of Dungeon Heroes, about the newest title scheduled for release from Gamelyn Games, Fantasy Frontier!...

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An Interview With Warfields Designer Chris Green

Today we have the pleasure of talking with Chris Green from Menaveth Games. He’s got a Kickstarter campaign running for his new design, WarFields. Chris, why don’t you tell us a little about yourself....

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An Interview with Lance Hill, Designer of Kings of Israel

Today we’re having a chat with designer, Lance Hill, who is currently running a campaign for Kings of Israel, a co-op game set in ancient Israel. Thanks for taking the time to answer some questions...

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An Interview with Alan Gerding—Two Rooms and A Boom!

So a few Saturdays ago, I (Jeremiah) sat down to play games for 24 hours straight, as a part of the Extra Life charity fundraiser for the Children’s Miracle Network of Hospitals. Great people, great...

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Jeremy Hogan, Designer of Dreaming Spires—An Interview

Today we’re joined by designer Jeremy Hogan, whose most recent game, “Dreaming Spires,” is being Kickstarted right now via Game Salute. Jeremy, thanks for joining us. First of all, would you take a...

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An Interview with Yehuda Berlinger—Designer of Candle Quest

Today we’re talking with Yehuda Berlinger, designer of It’s Alive!, and the recently released Candle Quest, which uses the same mechanics in a game about Hanukkah. Yehuda, thanks for taking the time to...

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An Interview With Ninja Dice Designer Rocco Privetera, and Jeff Gracia of...

Hey, thanks for joining us today, as we talk with Rocco Privetera, designer of Ninja Dice, and Jeff Gracia, of Ninja Dice publisher Greenbrier Games. Guys, thanks for joining us today! Rocco: You are...

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The New Podcast is Here!

Yeah, so…we’re behind on podcasts. We have good reasons for it, but you don’t really care what they are. Just know that we’re back in the groove, and a new podcast just dropped. AND, we have another...

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An Interview With Michael Coe: Tiny Epic Kingdoms, Dungeon Heroes, and More

Joining us once again is Gamelyn Games guy, Michael Coe. Today we get to have a little chat about some exciting news as Gamelyn has launched a Kickstarter Campaign for Tiny Epic Kingdoms! Michael,...

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An Interview With Zeppeldrome Co-Designer Anthony Gallela

Today we’re joined by Anthony Gallela of 12SP Entertainment, co-designer of the currently Kickstarting Zeppeldrome: a zany zeppelin, puzzle, race game. Anthony, thanks for joining us today! Thank you...

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An Interview with Draco Magi Designer Robert Burke

It’s time for another sit-down and chat with a game designer, and this week we’re chatting with Robert Burke of Robert Burke Games, co-designer of the currently Kickstarting Draco Magi, among other...

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We Interview Crash Games’ Patrick Nickell, and Designer Jason Kotarski, About...

Today we’re joined by two gentlemen who are, in their own ways, shaping the face of indie gaming as we know it today. Patrick Nickell, founder, el presidente, and Grand Poobah of Crash Games. And Jason...

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We Interview Nigel Pyne–Designer of oddball Aeronauts

Today we’re with Nigel Pyne, co-founder of Maverick Muse, the company behind the current Kickstarter game oddball Aeronauts. Thanks for joining us Nigel. First, will you tell us a little about...

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